I am a designer and prototyper drawn to challenges within uncharted domains, where few pre-existing templates means a lot of visionary thought and re-inventing. My approach leans on a hybrid background in user interaction, data visualization, visual effects and sound design. I enjoy bringing concepts to life and further evolving them into functional applications and experiences. Historically I have used Max/MSP, Processing, OpenFrameworks, Cinder, Three.js, D3.js and Unity3D for prototyping.

I currently work at mixed reality startup Magic Leap as a Senior Interaction Prototyper on the UI/UX team. Previous endeavors include creating award-winning data visualizations and interfaces at IBM Watson Cognitive Visualization Lab, prototyping patented augmented reality heads up display applications for Honda, building a gestural music sequencer for Oblong, programming visual effects on award winning commercial campaigns for Motion Theory, and sound editing on various console game titles. Along the way I've collaborated with artists including Robert Hodgin, Rachel Mayeri and Electroland.

Education-wise I earned a Masters degree in Interactive Telecommunications (ITP) from New York University, and a Bachelors of Fine Arts degree in Music Technology from California Institute of the Arts (CalArts), after originally studying music composition and jazz bass at University of Miami, Florida.

Outside of work I am a husband, father, wild fermented beer enthusiast, non-dedicated yogi, music maker and storied world traveler. I currently reside in Oakland Park, Florida, hometown of late fretless bass legend Jaco Pastorius.

Watson News Explorer
Honda HUD Prototype
EA E3
Oblong Airborne Beats
Quadrigram Dataviz
Fiat 500 Music Video
IBM Smarter Planet
Wired Magazine on iPad
Primate Cinema Installation
Lumen Installation
Malleable Electronic Lawn
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