Orc Scout
I love Paul Bonner's work since I was a little child, when I didn't even know he was the guy behind all those cool Mutant Chronicles illustration.

When I had to choose a fantasy concept for my assignment in CG Society's course held by Katon Callaway about fantasy game character creation, I had the right excuse to buy Bonner's book and spend hours deciding which creature I would model. In the end I went for this orc scout, this guy has a lot of attitude and I tried to capture it in his eyes and his huge jaw!

11190 polygons.
2048 color, specular and normal textures.

Low poly renders (Marmoset):





Textures:



High poly renders (Zbrush + After Effects):



High poly sculpt:



Low poly wireframe:



High poly topology: