A campaign site for a AAA title from Ubisoft. The narrative of the game allowed us to take some liberties with individuals assumptions of privacy and security. I worked to create the concept with the team and continued to support the implementation through launch.
As the technical lead, I worked closely with a creative director and offshore development team to bring this product to life. I contributed prototypes and creative solutions throughout. Originally developed for the iPad the success led the client to consider the Android platform. The iPad app was recognized with numerous awards, including the 2013 Apple Design Award.
I managed the front end development team working to assume DAOR duties after AKQA was awarded the work. I served in the senior leadership team that created the vision and platform for the current iteration of the AudiUSA.com site. My team actively prototyped interactions and vetted design thinking. I helped to shape the agile practice for the team. I left to move east at the end of Sprint 0 for the project.
I served as the technical lead on this project. I worked closely with creative to implement this concept as the app was created prior to ARC and required a strong architecture to support the continuous scrolling navigation.
For five days in December 2010, eight reindeer in the middle of Minnesota determined Gap’s holiday deals with help from daily challenges, GPS collars, and tweets. I served as the lead developer on the front end. Deep integrations with the Google Maps and Twitter APIs drove the experience.