Space Replay

A hovering object that explores and manipulates transitional public spaces with particular acoustic properties. By constantly recording and replaying these ambient sounds, the hovering sphere produces a delayed echo of human activity.

Space replay responds sonically to people and its surroundings by means of a battery-powered Arduino, a Wave Shield hacked to record and playback audio and a small speaker. These were inserted into the balloon after being vacuum formed in the shape of a cone, in order to enhance the sound coming from the speaker.

The balloon was filled with enough helium to be able to lift everything and hover, reaching neutral buoyancy. The final prototype weights 120g, comprising of electronics, packaging and balloon. The project is a collaboration with Julinka Ebhardt and Will Yates-Johnson.

Space Replay was awarded with a Distinction by the :output Award 2014.
Here an interview with Wired.


Follow the white dot

Follow the white dot is an interactive game where viewers try to catch a dot
waving their hands in the air. The viewers' movements become live digital paint, each painting being a metaphor for the game result. Underneath are some of the outcomes. Built with Processing and Marius Watz modelBuilder.



Part of Fotografia Europea 2012, Mo(nu)ment is an installation in collaboration with Luca Massaro. It looks at the possibilities of disruption of the photographic medium and at the glitches occurring in the transition from physical to digital. Here an interview in Italian.



Logo for subDepartment, an independent research lab run by Design students at
the University of East London. The 256 variations of the same grid reflect
the community that the department comprises: people with different backgrounds collaborating together. Each person can claim and own an individual shape to use where and how she/he feels like.


Digital Paint

Responsive projection and 'digital painting' via hand gestures.