protomorphs II
Core Design Studio 2 | Ezio Blasetti + Danielle Willems Matter, according to Herni Bergson, is made up of "modifications, perturbations, changes of tension or of energy and nothing else". The forms of life differ from this only in their greater complexity of organization and their capacity to overcome torpor, for both are immersed within the same universal stream of duration and constitute not different entities, but rather different modalities, of a single élan vital... The epigenetic landscape is far from deterministic: on the contrary, it actually absorbs and renders creative all contingency. - Sanford Kwinter, Landscapes of Change
[Protomorphs] perceives the architectural production as part of a larger, self-organizing, material process. While engaging in the production of proto-architectural environments through the generative capacities of algorithmic / diagrammatic logics, our primary focus will be the relationship between landscape and roofscape. Finding the constitutive difference between the two in time, more so than in form. Protomorph is an investigation in the processes of becoming, and as such, it fuses the two scapes into a unified phase space.
One of the challenges in the studio will be to re-invention of the means of assessment, the development of notations and techniques that will document the forces and the production of ‘difference’ in the spatial manifestations of the generative systems. With the introduction of a secondary scale of time in the design process, borrowing a concept from biology, symbiogenesis will be the primary force in the evolution of the projects.The studio methodology consists of three feedback layers: generative diagram, prototyping model and video. The generative diagram is the assembly machine to forms. The physical model should be a method of rapid prototyping the limits of the generative diagram in order to make specific spaces/scapes and formal behaviors in relationship to the projects spatial/temporal thesis. The video component will be used as a different method of exploring, experimenting, generating spatial sequences, creating immersive environments, and building a narrative inside or through the architectural forms.
The studio thesis will venture into an investigation that is embodied within a novel approach, to the relationship between the emerging narrations of two modes of time, landscape/architecture.
[Protomorph] is currently running at Pratt Institute School of Architecture. This studio is part of a greater trajectory of generative design. Previous studios can be viewed on algorithmic design.net
[Protomorphs] perceives the architectural production as part of a larger, self-organizing, material process. While engaging in the production of proto-architectural environments through the generative capacities of algorithmic / diagrammatic logics, our primary focus will be the relationship between landscape and roofscape. Finding the constitutive difference between the two in time, more so than in form. Protomorph is an investigation in the processes of becoming, and as such, it fuses the two scapes into a unified phase space.
One of the challenges in the studio will be to re-invention of the means of assessment, the development of notations and techniques that will document the forces and the production of ‘difference’ in the spatial manifestations of the generative systems. With the introduction of a secondary scale of time in the design process, borrowing a concept from biology, symbiogenesis will be the primary force in the evolution of the projects.The studio methodology consists of three feedback layers: generative diagram, prototyping model and video. The generative diagram is the assembly machine to forms. The physical model should be a method of rapid prototyping the limits of the generative diagram in order to make specific spaces/scapes and formal behaviors in relationship to the projects spatial/temporal thesis. The video component will be used as a different method of exploring, experimenting, generating spatial sequences, creating immersive environments, and building a narrative inside or through the architectural forms.
The studio thesis will venture into an investigation that is embodied within a novel approach, to the relationship between the emerging narrations of two modes of time, landscape/architecture.
[Protomorph] is currently running at Pratt Institute School of Architecture. This studio is part of a greater trajectory of generative design. Previous studios can be viewed on algorithmic design.net
pratt institute studio | spring 2011
(coming soon)







