A Wearable Device (between many possibilities) that can simplified my life, protect me, that I can easily take anywhere, that is simple to use and also something that helps me connect with others. For this project I started reflecting about my personal data, who I choose to share it with, where do I leave it, and what happens with that data when I go? I started thinking about the necklace, but specifically Lockets. What called my attention about this specific piece is its qualities of private and public. In the outside a locket is a design that you want to share with anyone who can appreciated it, but the inside is something that you don't open to anyone. Almost like a feeling.
To play around this concept I wonder: what person is usually selected by people to carried this type of data? Besides family and friends........, I though about doctors and jobs. What happens with my information when I go? And, Why I can't control it when I leave?
With the creation of this Locket I'm exploring transactions and contextual Adaptability. As I mentioned before I really liked the idea of having something between private and public.
In he private side of this project I have a place disconnected from the internet where I can share my data with a specific person and it can only be opened with my necklace in combination with the selected person necklace. This means that the physical combination of both devices is the key to enter into this environment.
In the public side I explore interactions and transactions. I started thinking about the connectivity and how devices can interact with each other, specifically to transfer public data. What if they can recognize a behavior before sharing the information?.
I divided the interactions between physical, not so physical and not physical. Hugs and kisses for example means that you have certain privacy with the person. The device will recognize to share you personal contact information A not so physical interaction could be a hand shake. When that happens it knows that is something related to business so it has to share your portfolio or resume. Or maybe your medical information .. instead of writing it over and over again. Something that can also be useful to minimize the risk of human error. The not physical is when the device is connected to other to unlock the private environment.
After that ,the next step was: What if this device could have an interaction with other devices or him self. For this I designed and play with different shapes. Where I though about things like connection. Opening, sliding, fitting, and collecting between others. For the final I though about the meaning of the shape, the navigation and the connections.
Guidelines for Wearability:
- Human Movement
- Proxemics (perception of space)
- Sensory interaction
- Long Term use
The Schematic part of the design is a combination of a Arduino Yun, to be utilized as the control center for the RFID sensor and also as a server, on the Linux side of the Yun, to store and create a database of all of the interaction , specifically the micro reactions and stress full moments of a person’s dally life including but not limited to the anchor points and supposed causes of the Stress or anxiety. Version 2.0 will utilize sensors inside the locket to monitor heart rate, and also the patient will be instructed to the point of making it muscle memory to twist or touch the locket in moments of extreme stress or anxiety. Thereby amassing a frame work of data to be used and analyzed by the persons doctor.
The project explores a data transaction process where the person will store all the data in the locket and once a week when re united with his or hers Psychologist or psychiatrist, the data will become accessible ONLY when one is re united with one’s Doctor. This not only brings new bits of unbiased data to the doctor’s hand but also adds a new layer of privacy for the patient doctor confidentiality.
The piece investigates new ways of utilizing wearable tech to not only store personal data for one’s own benefit, but does so in a unbiased manner. This detail maybe small but from a psychologist perspective one of infinite importance. The phrase “we are our own worst enemy” comes to mind. What I mean by this is that most people go to Physiologist to try and find the reason behind a unbalanced sentiment or maybe even unbalanced brain chemicals. For the most part this is a long and difficult process, one that is highly affected by people’s subconscious denial.
Yes denial, it is not just a river in Egypt but one of the biggest hurdles in a person’s mental health. This Locket will help alleviate this long process to make it one that not only shorter but tailor made to the persons own subconscious defects.
First part (before wearable project) in collaboration with Megxiao Li ////
The pressures of social media and social interactions sometimes drive us to do things that makes us uncomfortable, this was the starting point of our useless wearable project. One of the problems in many peoples daly life is finding ways of avoiding to talk to people. Ok I know, not all of us do this. But for some it is much anticipated solution to an unmentioned problem. We embarked on a technical innovation journey to fill this gap.
What is it and how it works:
Our Pice entails a group of new, unique and very expensive technology, while functioning together, they create a very exiting and innovative useless wearable; “The Nervousometer”. The Nervousometer utilizes small nanobots that are injected into each of the muscles of the face that are designed to apply a small jolt of electricity to each individual muscle, and control the expression of a persons face. In order to make a connection with the nanobots we utilize small probes that connect with the bots through the skin and help the nanobots calibrate properly. After calibration the information is then imputed through the Intel Edison microprocessor that then streams the information to a data center that runs the machine learning algorithms that control the nanobots interactions.
Trying to avoid people from talking to you by using your cellphone as if you were in a call.
Avoiding social interaction in particular situations.