Modeling Reel November 2010

A quick visual recap.


1. Self Portrait. 3DS max, Zbrush, Color Disp, Bump, Spec, Mental Ray
2. Zbrush Study I. 30min
3. Zbrush Study II. 2hrs.
4 Zbrush Study III. 1.5hrs
5. Hogan's Alley for Stan Douglas. Modeling, UV, Texturing in Maya 2009.
6. Hogan's Alley for Stan Douglas. Modeling, UV, Texturing in Maya 2009.
7. Hotel Vancouver for Stan Douglas. Modeling, UV, Texturing in Maya 2009.
8. Still from grad film"O." 3DSmax, Particle Simulation. Mental Ray
9. Still from grad film"O." 3DSmax, Particle Simulation, Forces, Mental Ray
10. Still from grad film"O." 3DSmax, Particle Simulation, Modeling