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PolyBranch
PolyBranch is a browser game I created for the 2012 Github GameOff. It was selected as one of the 5 winners out of 191 entries. You can play PolyBranch in a...
processing
,
web
,
game design
Empire of the Sun Site
The team and I at Ignition Interactive worked with EMI to put out the new website for the hit Australian band Empire of the Sun. The site was built on the Tumblr...
web
Smack a Candidate
“This election season, voters can let their voices be heard like never before, thanks to 'Smack A Candidate' – a real-time social event that combines...
processing
,
web
Live Visuals: Tokimonsta
In January 2011, Max Chang and I were invited to VJ for the concert at the UCLA Design Media Arts undergrad show. A year later, they asked us to perform again, this...
processing
,
modul8
Processing JS Experiments
My experience in programming started with Processing, and it is still my favorite language to experiment in. I currently work in web development and I spend a lot...
processing
,
web
Ignition Creative Site
I was responsible for the development of the redesigned Ignition Creative site in 2012. The site featured a new design that was optimized for tablets, emphasizing...
web
Psychic City
Psychic City is a mobile web application I designed and developed for Megan and Rene Daalder's Mirror Box. I worked in collaboration with Richard Caceres, Keven...
mobile
,
web
City Lights: North American Population Data Viz
Built in Processing, post production in After effects. The software takes the North American population data from 1990 - 2015 at five year intervals and...
data visualization
,
processing
,
modul8
Thesis Animation: In a Jam
My final animation for the UCLA film minor. I've been working on it for a long time and it was tons of fun to do. I conceived the original idea for it in the...
animation
Wiinstrument
I began this project in Chandler McWilliam's Interactive Media II class. The assignment was to use OSC (open sound control) as an interface to a peripheral in...
processing
Robo Funkyard
An interactive music/noise maker. The robots act as the performers and behave in sequence with each other. Built with Processing, the program can be downloaded...
processing
Geekstats Mobile
A mobile web app I designed and developed for Left Field Lab's geekstats.com (twitter.com/geekstats). It allows users to quickly brows stats from the site...
mobile
,
web
UCLA DMA
I worked on the DMA site for two years under the direction of Casey Reas and Chandler McWilliams. During this time, the site underwent a redesign process. The...
web
Live Visuals: Nosaj Thing
I worked on this project in collaboration with my colleague and good friend Max Chang. We were asked to do a fairly long VJ set for Diplo, Nosaj Thing, and...
processing
,
modul8
Live Visuals: Diplo
I worked on this project in collaboration with my colleague and good friend Max Chang. We were asked to do a fairly long VJ set for Diplo, Nosaj Thing, and...
processing
,
modul8
Live Visuals: Flying Lotus
I was asked to VJ for Flying Lotus' performance at the UCLA Design Media Arts 2011 undergrad exhibition. I collaborated on the project with my colleague and good...
animation
,
modul8
Robots on my Desk
For DESMA 156B, the advanced 3D class, I decided to do a motion tracking experiment. I got a simple point and shoot camera and took some footage of my desk, using...
animation
In Terms of Code: 16 Interviews
/********************************************** *In Terms of Code *A Collection of Interviews with Artists and Designers * * *Edited and Designed by Greg...
graphic design
,
print
Your Guide to our Friendly Dystopian Future
The original premise for this project was to find five items that could fit in the palm of your hand with a collective value of less than $15. The idea was to...
graphic design
,
print
Stone Rabbits
Stone rabbits is a game I created for Edo Stern's Gaming II class. The project was to design a board game based on a story and then adapt that board game into a...
game design
Tshirt printing
For a while I've been interesting in designing shirts, but since the majority of my work takes place behind the keyboard I never quite got around to doing it......
graphic design