A precursor to California Landscape Portal
In this exercise with point-of-view augmentation I wanted to explore the possibility of a technological reality-augmenting device, akin to Google Glass, that would allow a person to augment their surroundings through simplification. What if instead of adding information to one's sensory experiences, certain details could be removed?
By using an overlay of abstracted illustrations of the surroundings and reducing the sound levels to a low hum, the two scenes show possible scenarios where visual and auditory simplification could be desired.
In this collaborative project with Zoe Padgett
, we were interested in the small, seemingly inconsequential daily exchanges all of us take part in.
Wearable technology enables us to not only quantify these fleeting transactions, but to hold and carry them with us. Perhaps we can feel the weight of a long winded sentence, or refer back to a recent nudge. In this project, we investigated the possibility of making conversations physical and visual experiences.
Through the design of a wearable that signifies when we have a desire to speak, and visualizes the process of expelling our thoughts, we hoped to explore how our communication can be affected by visual awareness and haptic reminders. With a small PC fan, a microphone audio sensor, a light sensor, and an Arduino microcontroller, we created a suit that inflates and deflates with our speech.
By performing brief explorations of different scenarios we were able to experience some of the new social dynamics introduced by the suits. Wearers had to be very mindful of the other person when they themselves had something to say. We added a detachable piece that only allowed the suit to function when attached to the shoulder, thus functioning as a "talking stick" element further mediating the conversations.
A collaborative precursor to Expanded Discourse
, this exploration focused on the increasing trend of quantification and sharing of personal actions and habits through data collection via wearable technology devices. We sought to develop a means of quantifying brief, daily interactions that are not normally considered and through that, we hoped to bring to light how our behaviors could be influenced by a wearable.
The Luster shirt contains an LED that lights when the wearer is touched and remains on for a predetermined amount of time. The LED allows the wearer to visibly display their social interactions and the interactions are collected as "touches" which can later be accessed via a mobile application.
A collaboration with Zoe Padgett
, Marcus Guttenplan
, and Jenny Rodenhouse
78 Domestic Disputes, Don't Tell Susan, Scenes From Firearm Safety Monitors: 0-160 Decibels
attempts to raise questions about the experiential implications of a "smart" city where gunshot sensors are ubiquitous. The video looks into the people at the end of automated network of sensors and computers who listen to varying categories of audio based on decibel range.
Inspired by a recent New York Times article,
we wanted to address the complexity of privacy and safety issues in smart cities by focusing on the people analyzing the sounds of the city in real time.