I am currently an interaction designer and multi-platform storyteller at IDEO in San Francisco. My work expands the practice of interaction design through human-centered design methods, and includes the creation of immersive narrative as a design expression to build brands. Previously, I was a principal designer and innovation lead at the AT&T Foundry--an innovation incubator and product development center--in Palo Alto, CA.

This site contains work expressed during my graduate experience at Carnegie Mellon University. Please contact me for more current (that is, non grad school) work samples, user flows, wireframes, personas, and scenario sketch work.

Past Talks

Mobile World Congress 2013 | "Designing for Desires in the Connected City of the Future" @ Mobile World Congress in Barcelona, as an Ericsson speaker

CHI 2013 | "Design-Driven Narrative: Using Stories to Prototype and Build Immersive Design Worlds" with Haakon Faste, focusing on research into critical design, artifacts from the future, and ubicomp.