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Affective Computing 
Affective Computing is a term used to describe the process of developing computing architectures that account for human concerns such as usability, touch, access,...
 
Ambient Awareness 
Ambient awareness is a way of describing the idea of being "ambiently aware" of another's actions, thoughts and experiences without having to be near them...
 
Anomie 
The term anomie refers to a "an environmental state where society fails to exercise adequate regulation or constraint over the goals and desires of its individual...
 
Architecture Fiction 
Architecture fiction is a way of exploring and testing alternative built forms and urban environments without the overhead of physically building and testing...
 
Asynchronous communication 
Asynchronous communication describes the act of communicating with another person using pauses and storing communication in external devices such as phones, text,...
 
Automatic Production of Space 
When one puts an item into a physical bag, it gets heavier. When one puts an item into virtual space, the computer that holds it stays the same weight. Every time a...
 
Bee Dance 
A Bee Dance is a type of behavior performed by bees when locating pollen in distant fields. It is used to notify other hive members of the location of the honey in...
 
Body Optimization 
The balance between intellectual and technical pursuits and the connection to one's physical body is in flux. For many, long periods of sitting and working wreck...
 
Celebrity as Cyborg 
The celebrity is the ultimate form of cyborg. It exists on an Actor Network of technosocial connections attached to a system of production, reproduction and...
 
City as Software 
City as Software is the idea that a city is a malleable, writable system capable of being edited and changed by its citizens. Adam Greenfield wrote that seeing a...
 
Companion Species 
The concept of a companion species was first brought to into use by cyborg scholar Donna Haraway. She used the term as an exploration into the historical emergence...
 
Connective Obligation 
Feeling obligated to stay connected is a feeling that affect those with connections to others through mobile and web devices. When one can access information...
 
Cyborg Security 
The extension of the self brings with it an entire new dimension of security concerns. As we extend our technosocial selves online, our brains and extended selves...
 
Digital Backyard 
Digital backyard is a term used to describe the transition of exploratory youth culture from the analog backyard space to the digital space. This is a tendency...
 
Digital Hoarding 
Digital hoarding is a term used to describe the act of hoarding material or information for a later date utilizing the space by saving, archiving or storing it in...
 
Diminished Reality 
Diminished reality is a term used to describe the control over one's reality and the ability to block out real or digital information at will. The term was coined...
 
Distributed Cognition 
All media can be understood as augmenting humanity's basic cognitive structure, both in the concrete sense of literally re-wiring one's brain and in the more...
 
Elastic Time 
Elastic Time (also known as plastic time), is a term developed by Intel researchers to describe a modern "experience that is highly interruptible, shrinking and...
 
Equipotential Space 
The term Equipotential Space was coined by Renato Serverino in 1970 in his book Equipotential Space: Freedom in Architecture. He defined Equipotential Space as...
 
Extended Nervous System 
Extended Nervous System is a term used to describe the extension of perception and sensory feedback outside the physical body. The extended nervous system does not...
 
Flow 
Flow is a term used to describe a feeling of "intense and focused concentration on what one is doing in the present moment, a merging of action and awareness, and...
 
Fractal Aesthetic 
Fractal Aesthetic is a term used to describe multiple levels of aesthetics within a system or object. For instance, a computer can have one level of aesthetic, the...
 
Heavy Modernity 
The term Heavy Modernity is used to describe a form of modernity tied to physical objects and expensive development. Whereas heavy 
modernity 
is 
rooted...
 
Hertzian Space 
Hertzian space is a term used to describe a holistic view of the electronic device and its cultural interactions. Anthony Dunne and Fiona Raby[1] described this...
 
Hyperlinked Memories 
Hyperlinked memories describe the process of creating and accessing one's memory through data stored in an external device. It is used to describe the idea of an...
 
Identity Production 
Identity Production is a phrase used to describe how one manages and creates their outwardly perceived self in relation to others. If one is conscious of what their...
 
Interstitial Space 
Interstitial space is a term used to describe the space between human-usable common space. Interstitial space describes the hidden, unusable space in modern...
 
Junk Sleep 
Junk sleep is a term used to describe a physiological effect where proper REM is not achieved because one has been using consumer electronics right up until the...
 
Liminal Space 
The term liminality came from Sociologist Bruno Latour's studies of tribes.[1] The idea was that when young boys went away from the village for a while and emerged...
 
Liquid Modernity 
Liquid Modernity is sociologist Zygmunt Bauman's term for the present condition of the world as contrasted with the "solid" modernity that preceded it. According to...
 
Machine Learning 
Machine Learning is a process of training a computer algorithm to properly classify future inputs after having trained the algorithm with sample data. A program is...
 
Mental Real Estate 
Mental real estate is a way of describing the amount of space one has in one's mind, and how much of it is taken up by one idea-set, brand, or other preoccupation....
 
Mundane Studies 
Mundane Studies is a term used to describe the study of the events and systems that comprise the experiences of everyday life. Studying everyday life is important...
 
Natural Language Processing 
Natural Language Processing is a field of computer science that deals with text from human languages, both spoken and written. A common NLP task is translating...
 
Panic Architecture 
Panic architecture is a term used to describe a participatory architecture that demands compulsive interaction or attention. Facebook is the most potent form of...
 
Paracosmic Immersion 
A paracosm is a term used to describe the phenomenon of an imaginary friend. More precisely, "A paracosm is a detailed imaginary world involving humans and/or...
 
Path Dependence 
Path dependence is a term used to explain how the "set of decisions one faces for any given circumstance is limited by the decisions one has made in the past, even...
 
Persistent Architecture 
Standard-issue computer mice and keyboards are examples of Persistent Architecture. Though other more efficient input devices may exist, the tendency for the...
 
Pronoia 
John Barlow, Grateful Dead lyricist and co-founder of the EFF called Pronoia “the opposite of paranoia—the suspicion that the universe is a conspiracy on your...
 
Prosthetic 
A prosthetic is a term for anything that is a replacement or addition to the body or a body part. Generally the term prosthetic is used to describe external...
 
Protocyborg 
A protocyborg is a cyborg that "lacks full embodiment"[1]. For instance, a human translator sitting at a typewriter could be considered a protocyborg. References...
 
Proxemics 
The word proxemic is used to describe the different levels of space around a person in social situations. For instance, there is inter-personal space,...
 
Robot 
The word robot comes from both the Czech and the Slovak robota. It first appeared in the 1921 science-fiction play R.U.R. by Karel Čapek after having been...
 
Second Hand Cyborg 
"Hey, can you Google that for me?" The term "second-hand cyborg" is a term used to describe a person who gets hand-me down technological parts previously used by...
 
Sighborg 
The term Sighborg is used to define a person who has become a low-tech cyborg[1] through gradual adaptation and acquisition of technical capabilities and external...
 
Spam Poetry 
Spam Poetry, or Spoetry, is created from the randomness of comments, E-mails and other portals for unsolicited spam. Often these sentences and recombinant strains...
 
Supermodernity 
Supermodernity is a term used to describe an accelerated form of modernity that accelerates the transformation of time and space. Modernity is defined as that which...
 
Synesthesia 
Synesthesia is the property of one sensory input causing a reaction in another sensory input. Classic cases of synesthesia are people who smell colors, see smells,...
 
Totem Group 
The term Totem Group is a word used to describe a group of individuals unified by a commonality in thoughts, actions, vocabulary or belief system according to the...